I am an “all-round” game developer. I love designing, making and playing games so I strive to be knowledgeable in the full breadth of the development process with a main focus in programming. Currently doing a master’s on Game Development and Research at Cologne Game Lab. I have experience in gameplay, UI, network programming, third party library integration, in-house tools development and product deployment. I’m mainly a windows programmer fluent in C, C++ and C# but I can work my way through bash, python, lua etc. and handle multi-platform code if the need arises.
M.A. Game Development & Research, 2019
Cologne Game Lab, TH Köln
B.Sc. Computer Engineering, 2011
Beykent University, Istanbul
Lycée Français Sainte Pulchérie, Istanbul
An isometric action-adventure game based on the short story ‘Johnny Mnemonic’ developed for the adaptation class.
A supernatural horror roleplaying video game which takes place in the strange worlds of Howard Phillips Lovecraft.
A 3D Top-down shoot-em-up game developed for the Ben10 franchise.